Saturday, 23 May 2009

Lost Vale malarky!

Whooooo. I'm back and posting again, after a rather lengthy loss of internet capabilities at home. Anywho, on with the blogging.

First time, wewts!

Few weeks ago, can't remember the exact date, I got my first trip the fun and bugs that is Lost Vale. I can tell you, going in with only 3 wards as a healer can be bloody horrifyingly scary at some points. Almost got 1shotted at LEAST a dozen times on boss fights, and there was several 2 hit kills. In the end though, it was a fantastic run. Was in there with my guildies, of course, running with the main group as they were lacking a healer for it.

I must say, doing the Butcher was an agonizing nightmare though. So many times we thought we had it down packed, and something would go wrong, either in one of our tanks dying and us having to force a reset, or Dacovale getting one shot insta pwned by the stupid pet thingy that likes to one shot healers sometimes. Most memorable wipes had to be the one where Daco got charged and knocked off the cliff, and the wipe where I survived BECAUSE I got charged and knocked off said cliff. In the end though, I think Bootae said it was the first "proper" kill that our guild had gotten on him.

Every other boss was a 1hit kill for us pretty much, except when for some strange reason we lost our Sorcerer on that silly tree at the end of the right wing. And lucky me, got my sexy new Darkpromise shoulders! Go go 4 Greater/superior wards for me now! Wewt!! Alas time ran short, and we couldn't finish up, and I had to work the day we were scheduled to go back in and finish up the devestation :(.

Land of the Dead

I fondly remember the days of Darkness Falls in Dark Age of Camelot. I really cannot wait for this stuff to come out. I especially like the fact that it won't be like the days of DAoC where one side could at some times completely and utterly dominate the place, because I remember back in the day playing on Percival, US servers, that there were very lengthy periods of time where only Albion or Midgard would have access, and us poor Hibernians were left out. Mainly that was due to New Frontiers and the fact that keeps were much harder to take than in the original frontiers.

Since I'm not a Core tester, unlike some of my fellow guildies, I can't really say much more on this subject until they let me know over on our guild website, So keep an eye out over there for a bit more info, or follow along with me on the Herald waiting for anything that Mythic deigns to let us know.

Sunday, 3 May 2009

Gief Cities!

Campaign for Extra Cities, or CAMPEC

My mate Bootae, over at has been campaigning for Mythic to give us the four other cities that were originally going to be included in the game. I hereby throw my support to this notion, and officially launch the Campaign for Extra Cities. This is something I would really love to see. Charging around inside the Black Ark, murdering and killing those pesky High Elves as they try to ruin such a great and wondrous sign of Evil, would be a blast.

I cast my mind back now to a time 7 or 8 month ago, when Mythic stated that while they were taking out the cities for the Greenskin and Chaos pairings, that they would implement them "in the future" on a rotating basis. What I thought would happen, would be something like you attack IC/Altdorf for 4 months, and then we get a nice patch where upon we would then start chopping our way through stunties to get to the Dwarven city, or punt High Elves off bridges to get to their home instead.

Why has this not been done yet? You've given us the extra four classes, made them horribly OP, then nerfed them into the ground to bring them in line with the others. Why not give us our cities? Check out Bootae's blog to see the very sexy looking gates that lead to the Dwarf, High Elf and Greenskin cities, which are sitting there in game... right now... not being used... ... ... COME ON MYTHIC, HURRY UP!